Wilson
Developed an interactive web-based simulation using Three.js to explore real-time physics and lighting behavior in cross-platform environments. The project models Wilson basket balls as dynamic objects within a physically simulated 3D scene, allowing users to interact with motion, collisions, and material responses directly in the browser. Emphasis was placed on realistic lighting, performance optimization, and responsive rendering across desktop and mobile devices, demonstrating how modern web technologies can deliver high-fidelity but light weight interactive physics experiences without native applications.
View Github repo here. Try the full screen 3Js web experience here
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